FBX import

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Hi All !

I have a problem with importing photogrammetry fbx models into indie. The FBX file has 4 materials /textures attached , it came from Agisoft.
My problem is that I have used the file node to read the model and did a few transformations /tweaks on it , but I have relalized the file node does not import the materials but can be seen in the viewport. So I have used the labs fbx_import_archive and it has a totally different transformation than the other , I would expect to get exactly the same result as from file.
If I use import/filmbox_fbx it has the same orientation as the file one but no shaders still. Could someone tell me please how can I get materials ? I have made lots of tweaks on the model and my intention was transfering the textures onto a cleaned up model.

Cheers !
Karoly
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