no textures from opengl rop?
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dziegler
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May 4, 2007 11:20 a.m.
The opengl rop doesn't seem to render the textures, but the flipbook works fine. Any idea why this would happen?
Ondrej
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May 4, 2007 11:37 a.m.
Which version are you using? A bug that might have resulted in missing textures was fixed in 8.1.711.
dziegler
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May 4, 2007 12:42 p.m.
I'm using 8.1.704, so maybe that's the issue
Ondrej Which version are you using? A bug that might have resulted in missing textures was fixed in 8.1.711.
dziegler
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May 4, 2007 12:49 p.m.
hmm, I tried 8.1.911, still no textures
Ondrej Which version are you using? A bug that might have resulted in missing textures was fixed in 8.1.711.
dziegler
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May 4, 2007 1:08 p.m.
It seems that when the object is set to “render polygons as subdivision surface” the textures dissapear, but when it's “geometry as is” they work
Ondrej Which version are you using? A bug that might have resulted in missing textures was fixed in 8.1.711.
Ondrej
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May 4, 2007 2:44 p.m.
That's odd. That setting should have no effect on the OpenGL output driver. Still seems to work fine for me.
wlvl_yfx
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Feb. 8, 2021 5:20 a.m.
Fast forward 14 years, I am experiencing the above issue. No texture with openGL rop, works fine in flipbook. Any setting I should check to debug it? I am using a default OpenGL ROP (display texture is ON), I have a simple geo, the texture is applied with uvquickshade.
wlvl_yfx
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Feb. 8, 2021 5:21 a.m.
using H17.5.460
Edited by wlvl_yfx - Feb. 8, 2021 05:33:11
Attachments:
opengl_notexture.png (503.2 KB)
wlvl_yfx
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Feb. 17, 2021 5:22 a.m.
Found the culprit. I deleted the home/houdini17.5 directory (restore factory default) and it works now. I wasn't able to find which of the preferences files could have caused this.
Edited by wlvl_yfx - Feb. 17, 2021 05:36:05