Hey Folks, back in my 3ds Max day's I really liked a feature called "swift loop" this guy here demonstrates the feature very well. To my knowledge, it's not in Houdini currently. How would you go ahead and do something like that:
(Linked timestamp is correct, just watch 20 seconds of it from that timestamp on)
I basically want to be able to do this, I've used edge divide to make the new edge, now I want to align it parallel to the next edge loop with fixed (!) positions towards the points: