Vellum Pin to Target animation issue...

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I'm trying understand how I can control Pin to Target animation over time, so I have setup a super simple scene where i have keyframed the scale value of a pin to target contraint. My expection was the ball would drop at frame 31 when the scale value was a 0, but nothing is happening. Can anyone confirm why keyframing this value does nothing?

I want to control this with an animated attribute eventually, but thought a basic keyframe test would be a good start...

Thanks

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Edited by stevecullum - March 30, 2021 03:23:20

Attachments:
attributeTest.hipnc (693.2 KB)

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