(SOLVED) Bullet Soft Constraint Control Stiffness by Attrib

   1906   2   1
User Avatar
Member
46 posts
Joined: Dec. 2014
Offline
Hello,

I have a bunch of ragdolls with a few soft constraints per agent pulling the pelvis and neck up and I was wondering if it was possible to set the stiffness individually through an attribute? The docs don't seem to mention any attribute and i've tried prim f@stiffness but that just caused everything to go bonkers.
Edited by JohnDoe777 - Dec. 2, 2021 09:32:20
User Avatar
Staff
449 posts
Joined: Feb. 2008
Offline
Setting a float "stiffness" prim attribute on the constraints is the way to go, however, keep in mind it is a multiplier of the DOP constraint's stiffness parameter value.
User Avatar
Member
46 posts
Joined: Dec. 2014
Offline
Weird, when I tried that the first time with just a value of 1 it would flip out. After restarting Houdini it's creating the correct results. Thanks!
  • Quick Links