I have problem with custom GLSL Shader. I followed, this tutorial https://notlz.wordpress.com/2018/09/09/houdini-matcap-viewport-shader/ [notlz.wordpress.com]
Problem is, when I try to change any part of the code (for example: part with setting emission a red color ), but I can not see any change in the viewport. I tried to update Nvidia studio drivers, reset everything, but nothing is really helping.
Output from Test Compile:
*** Compiled vertex shader successfully.
*** Compiled geometry shader successfully.
*** Compiled fragment shader successfully.
*** Linked successfully.
If I change any parameter in parameter panel, everything is changing as expected, but it looks like any code change is not working.
If you have any idea, I would be grateful.
Thanks

