Simple boolean subtract not working as expected
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- sandrokaza
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Some time ago I started using houdini for boolean operations, as the quality is amazing, but this time something happened that I've never seen before. I'm trying to apply boolean to a part of a low poly model, I'm using the cuts I made in zbrush, but the boolean in houdini is cutting everything, as if my mesh is open, but it's not. What could be happening?
Edited by sandrokaza - July 29, 2022 15:57:59
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- tamte
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- sandrokaza
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