Simple boolean subtract not working as expected

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Some time ago I started using houdini for boolean operations, as the quality is amazing, but this time something happened that I've never seen before. I'm trying to apply boolean to a part of a low poly model, I'm using the cuts I made in zbrush, but the boolean in houdini is cutting everything, as if my mesh is open, but it's not. What could be happening?
Edited by sandrokaza - July 29, 2022 15:57:59

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You have warnings on your boolean nodes
MMB to see more details, but it's likely there is something wrong with your incoming geo
Tomas Slancik
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Framestore, NY
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tamte
You have warnings on your boolean nodes
MMB to see more details, but it's likely there is something wrong with your incoming geo

thank you so much! My mesh had a problem with vertex not connected. I never worried about the "warning" messages haha. From now on I'll take care of it always!

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