Exporting to Blender

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Hi. I am new in Houdini, following the Entagma tutorial [www.youtube.com] with Vincent animating strips falling on a tube.

This method is not working with Blender. I still get the alembic as one element. I can still edit things individually, but I would like, as in the video, to get each strip on a different layer.

Is this possible? I understand Blender limitations are different from Cinema, so it might be a workaround or another way to export.

Thank you
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You have to add path or name attribute and export your hierarchy using that attribute. Check out the other Entagma on this topic.
https://entagma.com/exporting-alembics-for-blender-a-few-hacks/ [entagma.com]
Edited by Enivob - March 23, 2023 09:21:33
Using Houdini Indie 20.5
Windows 11 64GB Ryzen 16 core.
nVidia 3060RTX 12BG RAM.
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