Writing USD to disk that references a obj sequence

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For a project that I am following, I need to generate a usd file that references a sequence of obj files.

These are very heavy "volucap" files that we have shared among different studios that are working on this project.

I need to save this type of file so that I don't have to pass all the files every time, but by passing a simple usda file, I can give the possibility to the various people who are working on this project to change the reference path and have the same scene as me.

I have seen some examples that use "usd stitch clips", but it seems to me that they only work with sequences of .bgeo files because they require the details of "sample frame" and "import path prefix".

Our studio will use houdini to assemble the whole project, but the final render will have to be rendered in 3dsmax.

Do you think there is a way to do it or is there another way to do it?

Thank you very much for any help.

Cheers

Paolo
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As far as I know you would need to convert the .obj's to .usd's before you would be able to use them in a value clip.
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Thank you for your reply Aslak.
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