FBX texture import.

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We are now in Houdini version 20.
Why is it impossible to get an FBX to import correctly with materials and textures?
It is simple to do in Blender you just import and it done.
Surely buy now there is a method that can do this today?
You wasted hours having to re-texture models with 100's of materials.

Dose anyone have any workarounds for this?

Thanks
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