Ocean Yacht Simualtion

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Hello,

I'm currently working on a water simulation in Houdini using the FLIP SOP for a 120-meter yacht model. However, I'm encountering an issue where the wake behind the boat appears unrealistic; it's as if the water is emerging from underneath the boat's hull. In real-life footage of boats that I've reviewed, the water tends to envelop the hull, creating a gentle wake rather than dispersing widely and exposing the propellers.

In my simulation, it seems that the water is not behaving correctly—it's spreading out too much and the propellers are becoming visible, which is not consistent with real-world observations. Could anyone suggest what might be causing this problem? I'm looking for ways to make the water simulation more realistic, so that it closely mimics the natural flow and containment around the boat's structure.

Thank you for any insights or suggestions you can provide!
Edited by in_am_i - Feb. 25, 2024 08:04:23

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