The FBX files we're importing keep generating .fbm folders with the model's embedded textures in it on import.
We're replacing the original materials after import though, so they're just generating a bunch of textures we won't be using anyway, bloating our project.
Is there a way to disable this behaviour on file import?
We've tried using File/FBX Archive SOPs but can't find any settings for it.
Disable .fbm textures from being generated on import?
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- MathiasJ
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