How to activate some elements in a specific frame (fluid) ?

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I have 3 different drops and I don't want them all to fall at once
I want to select the frame for each one, to choose when the selected sphere can begin to fall
How to do it?

The file below in case you want to have a look
Edited by MrCedric - Aug. 9, 2024 11:07:36

Attachments:
Capture.JPG (363.4 KB)
Strawberry drops.hipnc (1011.8 KB)

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You could leave activation on all the time, then leverage a switch in place of the merge. So you'd have the three spheres and a null attached to it. On frame #1 source sphere #1, then switch to the null for a few frame. After that, animate the switch to present sphere #2 as the fluid source and switch back to the null, etc...
Edited by Enivob - Aug. 10, 2024 08:13:44
Using Houdini Indie 20.5
Windows 11 64GB Ryzen 16 core.
nVidia 3060RTX 12BG RAM.
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So I tried to follow you, I add the "Switch" instead the "merge", but to be honest I'm a bit stuck now :S
Edited by MrCedric - Aug. 13, 2024 04:23:21

Attachments:
Strawberry drops.hipnc (1001.0 KB)
Capture.JPG (292.4 KB)

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PLEASE PLEASE PLEASE
Is-there someone to help me about this?
I know how to do it in Blender but here in Houdini, ouch, that's hard :S
I didn't found any tutorial or older post about it.
Edited by MrCedric - Aug. 15, 2024 12:13:22
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Nobody to help me? No tutorial about this, really ? :S
Edited by MrCedric - Aug. 23, 2024 13:36:06
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