I have 3 different drops and I don't want them all to fall at once I want to select the frame for each one, to choose when the selected sphere can begin to fall How to do it?
You could leave activation on all the time, then leverage a switch in place of the merge. So you'd have the three spheres and a null attached to it. On frame #1 source sphere #1, then switch to the null for a few frame. After that, animate the switch to present sphere #2 as the fluid source and switch back to the null, etc...
Edited by Enivob - Aug. 10, 2024 08:13:44
Using Houdini Indie 20.5 Windows 11 64GB Ryzen 16 core. nVidia 3060RTX 12BG RAM.
PLEASE PLEASE PLEASE Is-there someone to help me about this? I know how to do it in Blender but here in Houdini, ouch, that's hard :S I didn't found any tutorial or older post about it.