Geometry From Disk Instances using Solaris

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Hi,

I am instancing geometry shapes onto a grains simulation and lighting in solaris. I am generating shapes using tops and right now only have 20 shapes. I could easily make 100s of course. My question is .. what is the proper workflow for instancing from a caches of shapes on disk using solaris ? Right now I am brute forcing it .. in sops i would use instancefilepath.

The geo does have an enumarated variant attribute.

There has to be a clean way of doing this.



Edited by dunnieboy - Jan. 6, 2025 22:59:19

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You can use a single Reference LOP to reference them all directly in LOPs, since it supports File Pattern
Tomas Slancik
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tamte
You can use a single Reference LOP to reference them all directly in LOPs, since it supports File Pattern

amazing ... thank you so much Tomas .. also ... Thanks for all your help in general here, seems like nearly every thread I see you helping on !

Should I export the geo as .usd using a usd export instead of filecaching it out as .bgeo.sc ... and if so .. is there a way to export all these variants to a single usd ?

Sorry for all the questions ..but this is quite new to me.
Edited by dunnieboy - Jan. 7, 2025 09:20:00
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So I cannot get this to work .. obviously i am doing it wrong ...

I am trying to do this ...


like this
Edited by dunnieboy - Jan. 8, 2025 17:06:02

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