This code can get me a tuple of all solo geometry:
lopnet = hou.node("/stage") with lopnet.viewportOverrides(lopnet.node("cube1")) as overrides: selrule = hou.LopSelectionRule() selrule.setPathPattern("type%:Mesh") solo_geo = overrides.soloGeometry()
The LopViewportOverrides docs [www.sidefx.com] shows no method for "active" or "visible" though.
