Hi everyone,
I'm struggling to solve a specific setup and could use some help.
My goal is to gradually reduce the stretch stiffness of certain constraints over time — ideally between frames 15 and 25.
During the first 15 frames, I'm driving the geometry with an animation. After that, I want Vellum to progressively take over the simulation.
I've attached a few screenshots to show how I’m setting this up using a SOP Solver inside the DOP network.
If anyone has ideas or has dealt with a similar case — especially blending from an animated input to simulated Vellum constraints — I’d really appreciate your guidance.
Thanks in advance!
Vellum: Animate Constraint Stiffness Over Time After Initial
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- Sebastien Levieux
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