Vellum: Animate Constraint Stiffness Over Time After Initial

   332   0   2
User Avatar
Member
66 posts
Joined: Nov. 2014
Online
Hi everyone,

I'm struggling to solve a specific setup and could use some help.
My goal is to gradually reduce the stretch stiffness of certain constraints over time — ideally between frames 15 and 25.

During the first 15 frames, I'm driving the geometry with an animation. After that, I want Vellum to progressively take over the simulation.

I've attached a few screenshots to show how I’m setting this up using a SOP Solver inside the DOP network.

If anyone has ideas or has dealt with a similar case — especially blending from an animated input to simulated Vellum constraints — I’d really appreciate your guidance.

Thanks in advance!
Edited by Sebastien Levieux - July 5, 2025 07:35:11

Attachments:
2025-07-05_072437.png (660.4 KB)
2025-07-05_072448.png (616.3 KB)

  • Quick Links