USD Export to other applications

   136   1   0
User Avatar
Member
1 posts
Joined: April 2019
Online
Hi, when I have a materialX shader and when I try to USD export to 3Ds Max, Blender or Unreal Engine, only the Albedo and Roughness gets exported. The Normalmap isn't included.
Appreciate any tips.
User Avatar
Staff
4556 posts
Joined: July 2005
Offline
There is a _lot_ of missing information here... Any chance you can supply a hip file showing your Houdini export setup? I don't know anything about Max, Blender, or Unreal import capabilities, but at least with a hip file there is a chance of detecting if something is going wrong on the export side. Thanks!
  • Quick Links