Hi!
I'm new to Houdini and I'm working with a .USD file.
For the life of me I can't figure out what I'm doing wrong with applying materials to an asset.
I think, it may have something to do with the fact that the model is combined geo.
It has multiple pieces, but it's all one object.
I apply the materials but I don't see any changes in the viewport nor in a render.
I've used both materiallibrary node and assignmaterial node, together and by themselves.
I used a sublayer to import in the .USD file.
PLEASE PLEASE PLEASE HELP ME!!!
material applying issue with .USD geo
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- buggy221
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- goldleaf
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- buggy221
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Hmmm...assigning to geomsubsets of mesh prims?
I'm not familiar with this.
That could be it!
Might you be able to explain further and/or share with me nodes I may use to help with this workflow?
Would you be able to recommend an video/tutorial/doc that could help me familiarize my self with this.
Again, I'm super green to Houdini.
I'm not familiar with this.
That could be it!
Might you be able to explain further and/or share with me nodes I may use to help with this workflow?
Would you be able to recommend an video/tutorial/doc that could help me familiarize my self with this.
Again, I'm super green to Houdini.
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