Day 20 | Stylized | Animation

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Day 20 has style.

Robert Magee
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Houdini Mardini.
Daily Art Challenge Day 20.
Stylized {From my DO Series : 409}

#houdinifx #mardini

Attachments:
42376b89-9b46-49d4-9ce4-aadea30b6d2b.mp4 (8.9 MB)

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A fluffle - the most popular and charming term for a group of bunnies.

Hip attached it for the curious.

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a fluffle.zip (2.8 MB)
beauty.jpg (399.5 KB)
SOPS.JPG (200.6 KB)
stage.JPG (145.5 KB)

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Day 20 - Stylized
Happy Weekend!
Edited by JanHebein - yesterday 15:24:58

Attachments:
20_stylized2.mp4 (11.7 MB)
solaris.png (983.7 KB)
solaris2.png (1.0 MB)

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Day20 - Stylized cappy letting off some steam from crashing cops
Cops/Karma + kuwahara <3

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day020_STYLIZED_snip.jpg (724.2 KB)
day20_brushstrokes.gif (905.4 KB)

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I'm glad I didn't have to draw this by hand

Attachments:
stylized_cloth.png (1.6 MB)

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this weekends homework: learning COPs and AOVs :')



Attachments:
sops.png (1.1 MB)

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Day 20 - Stylized

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martinng_day_20_stylized.mp4 (2.5 MB)
Screenshot 2026-03-21 074553.png (1.1 MB)
Screenshot 2026-03-21 074509.png (987.6 KB)

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Day 20 : Stylized

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Capture d’écran 2026-03-21 010131.png (2.2 MB)

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Mardini day 20 - stylized .

I create a system in copernicus to distort texture maps to create this arcane effect. Using distorted normals to create the effect.

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Attachments:
mardini_20_stylized_V001.rop_image1.mp4 (9.6 MB)
Screenshot 2026-03-21 025315.png (1.1 MB)
Screenshot 2026-03-21 025334.png (1.2 MB)
Screenshot 2026-03-21 025132.png (239.1 KB)

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I love node based world
Learning and Playing houdini
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A stylized explosion - 8-bit? low res? cubist? not sure what you would call it but I call it stylish

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Created a stylized scene using abstract shapes, then pushed it into a painterly look through compositing. Also turned it into an endless loop. I learned so much stuff about COPs today, thanks to the SideFX Youtube channel. It was my first time using a slap comp. I am still in shock that I don't have to render out a sequence, re-import it, and then comp. Seeing the comp update live in the viewport while moving around in the viewport blew my mind haha. I will be using this technique a lot more in the future.


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스크린샷 2026-03-21 114305.png (1.2 MB)
스크린샷 2026-03-21 114332.png (1.0 MB)

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Day 20!
Huge fan of Rohan Dalvi work, I have been truly inspired by his COP tutorials


Screenshot:

Attachments:
COPS_Jorge20.png (828.0 KB)

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(I've heard) that this is what happens to you when you go to Amsterdam:

Attachments:
marday_20--stylized--v010.png (296.6 KB)
marday_20--stylized--v015_02.mp4 (9.5 MB)

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Mardini 20: Stylized

I was inspired by a painting I saw earlier this week, thought I'd, bring it to life my own way!





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screenshot1.png (688.7 KB)
screenshot2.png (683.3 KB)

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Day 20 | Stylized

I restricted each shot to a few colors and used a couple of render passes and AOVs for the first time with Karma.

All of the "editing" was done directly on a single timeline and in cops.

Attachments:
20_stylized_low.mp4 (9.7 MB)
20_stylized.bts.png (883.7 KB)

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LeePetrl
Day20 - Stylized cappy letting off some steam from crashing cops
Cops/Karma + kuwahara <3

this is exactly what i did at about 30 minutes ago when it was rendering and windows decided to restart while i was downstairs having a bite to eat... :P
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Today I got to experiment with influencing Normals for the first time and stylizing them. It was a lot of fun! I also made an outline shader for the first time.

Hope you enjoy this tasty stylized Kanelbulle!

Attachments:
day_20_stylized_003.mp4 (10.1 MB)
Screenshot 2026-03-21 044858.png (4.0 MB)

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Stylized
See you in the future Mardini Folks


Attachments:
SOP.png (121.4 KB)
LOP.png (1.3 MB)

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