Can it achieve results like Substance or Blender when it comes to Handpainting Textures on Characters? I don't like having the idea of having multiple DCCs work on different aspects of one project.
And can I replace Blender with Houdini to at least get results like Characters in Metal Gear Solid 5 Phantom Pain?
I want to Draw Directly on the UV Texture by drawing on 3D mesh in the viewport like Substance and Blender Allows.
And if you have any tutorials on that, which highlights the whole process about Texture Painting on Houdini, Please Share.
Thank you.
Handpainting Texture like Substance? Help me with it
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- slmn2003
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