Relative paths not working for some assets

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Hey I'm trying to export a flattened stage file with materials that have texture files linked to them.

In the source HIP file those textures appear as relative paths.

I export a USD file with Use Relative Paths.

I import this USD file into a new HIP file.

Some assets have relative paths @../../../myfile.png@

Some have absolute paths baked in @V:/_library/tree.png@. The assets that used to be relative now are absolute.

I can't figure out why. They're all on the same drive (deeply nested far from each other).
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