Topotransfer's edit landmarks: can't drag + bad snap

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3 posts
Joined: May 2021
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Hi,

This seems like a bug but I was wondering if solutions are out there. I would like to snap landmarks to specific points on the mesh, but right now the landmark group does not even fall on the mesh and I can't drag to reposition.

Funny because if I make a new geometry node with the exact same settings it works there..



I can always make a selection of points and manually input them into the topotransfer as a workaround, but I'm hopeful for ann alternative. Thanks all.
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Member
245 posts
Joined: Dec. 2016
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i had the same issue,
POints didn`t appear on the mesh where my mouse was and when clicked they appeared floating in the middle of nowhere.

when i deleted everything else from the scene and just kept 1 Geo with just the input and output everything worked as normal again.
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Staff
78 posts
Joined: May 2021
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Hi,
Can you submit a bug report for this with:
1.) an example test case
2.) the exact steps taken that result in the snapping not working (if possible)
3.) the observations about the steps taken to get it working again.
4.) the Houdini version that you are using?

Thanks very much,
Justin
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