Nic Tanghe
NicTanghe
About Me
EXPERTISE
Freelancer
Connect
LOCATION
Leuven,
Not Specified
WEBSITE
Houdini Skills
ADVANCED
Lighting | VEX | Python
INTERMEDIATE
Procedural Modeling | Environments | Digital Assets | Motion Editing | Animation | Hair & Fur | Cloth | Solaris | Karma | Pyro FX | Fluids | Destruction FX | Realtime FX | PDG
BEGINNER
Character Rigging | Crowds | Muscles | Mantra
Availability
Not Specified
Recent Forum Posts
Cloth shader giving errors on subdivided planar patch. Dec. 3, 2023, 12:14 p.m.
Oh ok I did not know that about the UV interpolation.
I don't know what you mean with already all wobbly though normals all point the same direction.
Anny idea how to properly retopologise a topology like this ?
Applying a topo transfer on every frame individually seems like it's a bit of a waste.
I don't know what you mean with already all wobbly though normals all point the same direction.
Anny idea how to properly retopologise a topology like this ?
Applying a topo transfer on every frame individually seems like it's a bit of a waste.
simple UDIM printing Dec. 1, 2023, 5:02 p.m.
this HDA is a simple 1 button print of the txturemaskpaint.
give location, name, extention rest and it wil print all the UDIMS to the location.
give location, name, extention rest and it wil print all the UDIMS to the location.
H20 textureMask Udim Dec. 1, 2023, 4:39 p.m.
Here’s my single button push HDA