Nic Tanghe
NicTanghe
About Me
EXPERTISE
Freelancer
Connect
LOCATION
Leuven,
WEBSITE
Houdini Skills
ADVANCED
Lighting | VEX
INTERMEDIATE
Procedural Modeling | Environments | Digital Assets | Motion Editing | Animation | Hair & Fur | Cloth | Solaris | Karma | Pyro FX | Fluids | Destruction FX | Realtime FX | PDG | Python
BEGINNER
Character Rigging | Crowds | Muscles | Mantra
Availability
I am available for Freelance Work
Recent Forum Posts
Houdini 22 Sneak Peek July 7, 2026, 8:52 a.m.
jpdecristoLest year if i remember correctly it was also announced at annecey and houdini came out in Aughust.
Anyone have an idea of when it will be available to download?
Houdini 22 Sneak Peek June 29, 2026, 4:12 a.m.
Gaalvk
Did you notice that the floating gizmo in the left corner has changed in the video? It's now more visible, like a blender. That's a nice touch. However, the main handles in the viewport remain thin, making them almost invisible in 4K. In COP, where there's often a lot of color, this is a huge problem. It's really frustrating. I wish the handles in Apex were thick and clearly visible. Why not make the handles thicker everywhere? You can always hide them from the screen, but finding those thin handles when you need them is more of a challenge.
I think you can configure how thique they are in options;
Houdini 22 Sneak Peek June 29, 2026, 4:11 a.m.
CYTEThat does seem like a neat addition.
But you all have to admit that undockable Menus like XSI wouldn't hurt anybody. If you dont need it you could just ignore the option.
Cheers
CYTE
Although i'd like to add that the custom pop-up menu in zbrush might be a better solution for the same qol but better although that is also similar to the radial menu ?