Nic Tanghe

NicTanghe

About Me

EXPERTISE
Freelancer

Connect

LOCATION
Leuven, Not Specified
WEBSITE

Houdini Skills

ADVANCED
Lighting  | VEX  | Python
INTERMEDIATE
Procedural Modeling  | Environments  | Digital Assets  | Motion Editing  | Animation  | Hair & Fur  | Cloth  | Solaris  | Karma  | Pyro FX  | Fluids  | Destruction FX  | Realtime FX  | PDG
BEGINNER
Character Rigging  | Crowds  | Muscles  | Mantra

Availability

Not Specified

Recent Forum Posts

Cloth shader giving errors on subdivided planar patch. Dec. 3, 2023, 12:14 p.m.

Oh ok I did not know that about the UV interpolation.
I don't know what you mean with already all wobbly though normals all point the same direction.

Anny idea how to properly retopologise a topology like this ?

Applying a topo transfer on every frame individually seems like it's a bit of a waste.

simple UDIM printing Dec. 1, 2023, 5:02 p.m.

this HDA is a simple 1 button print of the txturemaskpaint.
give location, name, extention rest and it wil print all the UDIMS to the location.

H20 textureMask Udim Dec. 1, 2023, 4:39 p.m.

Here’s my single button push HDA