Workflow - animation from LW into Houdini for POP-work

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Hi guys! My first post here .. I am involved in a spare time project where we're modeling our objects in LW and would like to do particles in Houdini (steam, dust etc. from a moving robot) - evertyhing based on 3d-tracked footage. I am interested in input on how the workflow should be - maybe an object-sequence from LW in obj-format?

Included a hdri-test of our robot…

cheers!

jostein.

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