RAT textures
7215 1 1- MichaelC
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- 344 posts
- Joined: July 2005
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- MichaelC
- Member
- 344 posts
- Joined: July 2005
- Offline
I found the page…
http://www.sidefx.com/dls/tutorial/webrat/webrat.html [sidefx.com]
Now I have some questions. When you save to a RAT file from anywhere in Houdini (mplay, COPs, icp, iconvert) are the mip map levels created automagically and stored within the RAT file? If so, how are the levels created? Is the resolution just successively halved? Also, is there a way to specify the number of levels you'd like to create? Additionally, can someone explain the proper way to create a RAT file in COPs? Lastly, is the file format open to the public, and if so where can I find it? I'd like to possibly load RAT files in a realtime viewer.
http://www.sidefx.com/dls/tutorial/webrat/webrat.html [sidefx.com]
Now I have some questions. When you save to a RAT file from anywhere in Houdini (mplay, COPs, icp, iconvert) are the mip map levels created automagically and stored within the RAT file? If so, how are the levels created? Is the resolution just successively halved? Also, is there a way to specify the number of levels you'd like to create? Additionally, can someone explain the proper way to create a RAT file in COPs? Lastly, is the file format open to the public, and if so where can I find it? I'd like to possibly load RAT files in a realtime viewer.
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