How to display points in the viewport like particles?

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Member
77 posts
Joined: Nov. 2007
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Hi,

Suppose I have a bunch of regular points that didn't come from POP, how do I display them in the viewlike I can with particles? i.e. Display the point colors in the viewport for preview, etc…

I can always feed those points through POPs, but I'm going to be dealing with millions of points and if possible I'd like to skip POPs altogether as I don't need to move those points. Attached is a example hip. Any ideas?

Thanks,

Attachments:
displayPoints.hip (480.0 KB)

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2540 posts
Joined: July 2005
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You can hack this by copying a single particle primitive to all your points. Yes you end up with a great many particle primitives but it doesn't seem to slow anything down and you get your particle display in the viewport.

Just use a location POP set to birth a single particle on frame 1.

Attachments:
displaypoints_110_jw.hip (561.9 KB)

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