Topology Influenced Magnet/Point Lattice Sop.

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Any thoughts on how to make a topology influence deformer like Zbrush's transpose tool?

Basically i'm looking for a procedural way to do http://www.blender.org/development/release-logs/blender-246/skinning/ [blender.org] this is houdini.
Edited by - Feb. 22, 2009 05:37:59
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In trying to produce similar results using softpeak/transform I noticed (un)selecting “Ignore point connectivity” has no visible influence on the selection. Is this a bug or is there something I'm missing?
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