Hello!
I was wondering if it's possible to scatter points in a volume like we can do on a surface? I want to fill a fish bowl with peebles, but I don't need to animate them and use particles, so would basically just scatter some points in the volume I want….
I read that it's possible with primitives, but with geo?
thanks!
volume point scatter
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- jrgauthier
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JR Gauthier
Character Animation & Design
www.turboatomic.com
http://www.vimeo.com/user2847970 [vimeo.com]
Character Animation & Design
www.turboatomic.com
http://www.vimeo.com/user2847970 [vimeo.com]
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- graham
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This can easily be accomplished a number of ways. In the attached file I've done it using the Points from Volume sop asset, as well as an actual volume approach.
Scatter can take a volume as it's input and use the density to define where points can be scattered.
Scatter can take a volume as it's input and use the density to define where points can be scattered.
Graham Thompson, Technical Artist @ Rockstar Games
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- jrgauthier
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wow! that was super fast!!!
thanks alot, I'll have a look!
Ive've been playing with isooffset for an half hour and didn't get anything..i suck! Good thing there are people like you Graham! thanks again!
thanks alot, I'll have a look!
Ive've been playing with isooffset for an half hour and didn't get anything..i suck! Good thing there are people like you Graham! thanks again!
JR Gauthier
Character Animation & Design
www.turboatomic.com
http://www.vimeo.com/user2847970 [vimeo.com]
Character Animation & Design
www.turboatomic.com
http://www.vimeo.com/user2847970 [vimeo.com]
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