So ever since I've switched to the mac version of H10 I've been having nothing but problems. I just want to make sure no one else if having this problem before I decide to submit it as a bug.
I create a simple grid object and make it a static object. I then create a sphere and make it and RBD object. When I hit play the sphere hits the grid object and falls through. I don't recall ever having this problem in H9. Any day what I might be missing?
Problems with RBD Objects
4050 3 0-
- dlugo
- Member
- 29 posts
- Joined: Nov. 2006
- Offline
-
- dlugo
- Member
- 29 posts
- Joined: Nov. 2006
- Offline
Ok, so I started all over again. I created everything I did previously without moving any of my objects from it's original positions. I moved my sphere up and hit play… it dropped and bounced. So everything is looking good there.
Then, I alter the mesh of the plane and move the sphere up higher and further back and when I hit play the sphere falls, bounces and then falls through. So…. still having the same issues.
Then, I alter the mesh of the plane and move the sphere up higher and further back and when I hit play the sphere falls, bounces and then falls through. So…. still having the same issues.
_________________________________________
Rico
Kansas City, KS
Rico
Kansas City, KS
-
- dlugo
- Member
- 29 posts
- Joined: Nov. 2006
- Offline
-
- circusmonkey
- Member
- 2624 posts
- Joined: Aug. 2006
- Offline
-
- Quick Links

