1: in H10, when i render glass material with mantra PBR RefleceLimit=96,the result looks good. in H11,nomatter render the same file,or if i change the mantra setting Shading—-RefleceLimit=96,RefraceLimit=96,nomatter use mantra11 or mantra10,the result seems no right.
2: i saved a pop file with Node Curlnoise ,when i open the file ,there's a warning .
the picture will show what's my mean
