Hello, please see the attached file.
I have tried RBD and Bullet solver … and at a certain moment the solver “ignores” the object's momentum and stops the object. Is there some parameter, which determines the “sensitivity” to small movements?
Found 145 posts.
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Technical Discussion » RBD - objects suddenly stop moving, although they have some "momentum"
- ikoon
- 146 posts
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Technical Discussion » change selection type / convert selection
- ikoon
- 146 posts
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Technical Discussion » HUD information about selection
- ikoon
- 146 posts
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Oh perfect thank you very much, Bonsak. BTW I have seen your gallery and wow, amazing work of yours!
Technical Discussion » change selection type / convert selection
- ikoon
- 146 posts
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Hello,
when I change the selection type, the selection does not get converted. My Houdini remembers and switches the actual point selection, different edge and different primitive selections.
I did not manage to “convert” the actual primitive selection to select points “relevant” to these primitives. Please, what am I doing wrong? I am in the 15.5.480 on Windows 8.1
when I change the selection type, the selection does not get converted. My Houdini remembers and switches the actual point selection, different edge and different primitive selections.
I did not manage to “convert” the actual primitive selection to select points “relevant” to these primitives. Please, what am I doing wrong? I am in the 15.5.480 on Windows 8.1
Technical Discussion » Group Selection hotkeys (F, G)
- ikoon
- 146 posts
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There are these hotkeys:
F - Previous Group
G - Next Group
But I did not manage to make them do anything. I have more groups, and I also have the “Display group and attribute list” switched ON, but pressing G or F still does nothing. Please, how do you use these hotkeys?
F - Previous Group
G - Next Group
But I did not manage to make them do anything. I have more groups, and I also have the “Display group and attribute list” switched ON, but pressing G or F still does nothing. Please, how do you use these hotkeys?
Technical Discussion » HUD information about selection
- ikoon
- 146 posts
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Hello,
please, is there any HUD or Guide in the viewport with information about the actual selection? For example:
- 345 edges selected
or
- 35 points selected
please, is there any HUD or Guide in the viewport with information about the actual selection? For example:
- 345 edges selected
or
- 35 points selected
Technical Discussion » Revert to previous value (Shift+RMB)
- ikoon
- 146 posts
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Hello Hälen, thank you very much for your answer. It is probably a bug then. I have reported it.
Best regards,
Jiri
Best regards,
Jiri
Houdini Lounge » Please Help us Beta Test the New Sidefx Website!
- ikoon
- 146 posts
- Offline
Please, anybody? How do I download these OTLs and HIPs?
http://archive.sidefx.com/exchange/info.php/download.php?fileid=105&type=HIP [archive.sidefx.com]
http://archive.sidefx.com/exchange/info.php/download.php?fileid=105&type=HIP [archive.sidefx.com]
Technical Discussion » Revert to previous value (Shift+RMB)
- ikoon
- 146 posts
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Please … Revert to previous value (Shift+RMB)
- Is it something like local undo?
- Is it working right? It is not accessible for me … or am I missing something?
I am running windows 8.1 and Houdini Version 15.5.480
- Is it something like local undo?
- Is it working right? It is not accessible for me … or am I missing something?
I am running windows 8.1 and Houdini Version 15.5.480
Edited by ikoon - June 28, 2016 10:09:12
Technical Discussion » @my[0] and @my.x work in the Wrangle / only @my.x in Transform SOP / none in Bend SOP
- ikoon
- 146 posts
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For example, the attached file …
Is it because the attributes and VEX are still under development? Or am I doing something wrong?
Please, I would like to know what to learn and how to do it right.
If I “Allow Editing of Contents”, I can rebuild the Matchaxis and make it work. Is it because the “chv()” cant evaluate @my.x?
Are there some general rules, where to use @my or @my.x? What about the @Cd.r?
What if I want to use an array value inside the Transform SOP? Do I have to “extract the value” with Wrangle prior to using Transform SOP?
Is it because the attributes and VEX are still under development? Or am I doing something wrong?
Please, I would like to know what to learn and how to do it right.
If I “Allow Editing of Contents”, I can rebuild the Matchaxis and make it work. Is it because the “chv()” cant evaluate @my.x?
Are there some general rules, where to use @my or @my.x? What about the @Cd.r?
What if I want to use an array value inside the Transform SOP? Do I have to “extract the value” with Wrangle prior to using Transform SOP?
Technical Discussion » Time Shift inside For-Each Loop
- ikoon
- 146 posts
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Hello Pusat, thank you very much. But I did not succeed
I wanted to have two streams inside the For Each:
- block begin
- one stream with the timeshift (to see the “end state”, where the circle ends)
- second without the timeshift (to keep the animation)
- attribute transfer from the timeshifted stream
- rotate the animation, according to the end state
- block end
Is it possible? I did not succeed, so I made two separate Blocks … in the attached file.
I wanted to have two streams inside the For Each:
- block begin
- one stream with the timeshift (to see the “end state”, where the circle ends)
- second without the timeshift (to keep the animation)
- attribute transfer from the timeshifted stream
- rotate the animation, according to the end state
- block end
Is it possible? I did not succeed, so I made two separate Blocks … in the attached file.
Houdini Learning Materials » UV(W) coordinates (in the Ray SOP, Refine SOP etc.)
- ikoon
- 146 posts
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Here, Tomas Slancik helped me a lot with the UVs, to visualize and understand better:
http://forums.odforce.net/topic/26090-uvw-coordinates-in-the-ray-sop-refine-sop-etc/?do=findComment&comment=151998 [forums.odforce.net]
I hope it doesnt mind, that I did a crosspost after few days.
http://forums.odforce.net/topic/26090-uvw-coordinates-in-the-ray-sop-refine-sop-etc/?do=findComment&comment=151998 [forums.odforce.net]
I hope it doesnt mind, that I did a crosspost after few days.
Technical Discussion » Time Shift inside For-Each Loop
- ikoon
- 146 posts
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Technical Discussion » Popup Help Missing
- ikoon
- 146 posts
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Please, I have the same problem. Has anybody found a solution? I am running the latest build 15.5 on windows 8.1
Technical Discussion » Time Shift inside For-Each Loop
- ikoon
- 146 posts
- Offline
Thank you. I need to use Time Shift inside the loop … but I will have to find workaround, probably. Thank you for your answer, now I know that it is not my fault, that it doesnt work
Do you know why it doesnt work? I would like to understand it.
Do you know why it doesnt work? I would like to understand it.
Technical Discussion » Time Shift inside For-Each Loop
- ikoon
- 146 posts
- Offline
Hello,
Time Shift inside the For-Each Loop is ignored?
Do I have to find a workaround (do second branch with the Time Shift before the Loop and store timeshifted results in some “external” attribute and read it inside the first Loop?)
Or is there some simple workaround, please?
Thank you very much!
Time Shift inside the For-Each Loop is ignored?
Do I have to find a workaround (do second branch with the Time Shift before the Loop and store timeshifted results in some “external” attribute and read it inside the first Loop?)
Or is there some simple workaround, please?
Thank you very much!
Houdini Learning Materials » UV(W) coordinates (in the Ray SOP, Refine SOP etc.)
- ikoon
- 146 posts
- Offline
Please, have you seen a good tutorial (or pdf) about the Houdini model UV(W)s used by the Ray SOP, Refine SOP etc.?
How are they calculated? What about deforming objects and their UVs?
For example I would like to use the “hitprimuv” from the RAY SOP (or xyzdist vex function), but I dont have elementary knowledge about the UVs
Also, for example on the Polygon Box, there seems to be no “V” when I try to use Refine SOP.
Please, where should I start to get into the UVs?
I am a newbie so sorry for this confused question.
How are they calculated? What about deforming objects and their UVs?
For example I would like to use the “hitprimuv” from the RAY SOP (or xyzdist vex function), but I dont have elementary knowledge about the UVs
Also, for example on the Polygon Box, there seems to be no “V” when I try to use Refine SOP.
Please, where should I start to get into the UVs?
I am a newbie so sorry for this confused question.
Houdini Lounge » Please Help us Beta Test the New Sidefx Website!
- ikoon
- 146 posts
- Offline
Please, how can I download this OTL? Or where do I find the “Exchange” on the new site?
http://www.sidefx.com/exchange/info.php?fileid=514&versionid=514 [sidefx.com]
http://www.sidefx.com/exchange/info.php?fileid=514&versionid=514 [sidefx.com]
Technical Discussion » hotkey problem (toggle single/quad viewport)
- ikoon
- 146 posts
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I am desperate. It is still buggy
I have noticed this. In edit mode (for example move or rotate)
When I press the ALT key, usually it works ok (makes the hand cursor)
But if it fails:
- edit handles (scale/move) disappear in the viewport (as they should)
- if I move cursor … the handles appear again immediately
- I think, that sometimes the cursor makes a little jump (20px up left) and then goes back
- although the ALT is pressed, the cursor is still an arrow (not the hand)
I have the Wacom Intuos 4 XL tablet.
I have noticed this. In edit mode (for example move or rotate)
When I press the ALT key, usually it works ok (makes the hand cursor)
But if it fails:
- edit handles (scale/move) disappear in the viewport (as they should)
- if I move cursor … the handles appear again immediately
- I think, that sometimes the cursor makes a little jump (20px up left) and then goes back
- although the ALT is pressed, the cursor is still an arrow (not the hand)
I have the Wacom Intuos 4 XL tablet.
Technical Discussion » change mouse hotkeys (set keyframe etc.) to be more like C4D
- ikoon
- 146 posts
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Hello Enivob, thank you for your answer.
As regards Camera you can set C4D to be like Houdini (or other apps) in Customize Commands:
Move Camera Hotkey - Alt+MMB, MMB
Zoom - Alt+RMB
Orbit - Alt+RMB
So I am really close to make the main hotkeys of C4D and Houdini the same. So … please, can somebody help me?
As regards Camera you can set C4D to be like Houdini (or other apps) in Customize Commands:
Move Camera Hotkey - Alt+MMB, MMB
Zoom - Alt+RMB
Orbit - Alt+RMB
So I am really close to make the main hotkeys of C4D and Houdini the same. So … please, can somebody help me?
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