hello im trying to import a RBD sim to unreal from houdini to unreal engine
im facing some issues ,
the import settings in ue5 have changed and i can't some settings that are mentioned in the " VAT IMPORT SETTINGS Guide "
like the " transform vertext to absolute etc "
and when i apply the VAT material to the mesh all i get is some flickering
how can i get the VAT working in unreal 5.5
im using houdini 20.5.278
Houdini rbd VAt into unreal
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- Anxhelo2001
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- HDWVFX
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I'm not a fan of the new UE import/export workflow as well.
What you can do in UE is to open the plugin editor and search for "interchange"
If you disable the "Interchange Framework", you should see the old UE FBX import window.
The Interchange Framework is linked to numerous new features in UE that I just do not care about.
Before we get an update from sideFX, this may just be a dirty trick to get the job done.
What you can do in UE is to open the plugin editor and search for "interchange"
If you disable the "Interchange Framework", you should see the old UE FBX import window.
The Interchange Framework is linked to numerous new features in UE that I just do not care about.
Before we get an update from sideFX, this may just be a dirty trick to get the job done.
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