Haodong Wang

HDWVFX

About Me

EXPERTISE
VFX Artist
INDUSTRY
Film/TV  | Gamedev

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LOCATION
Los Angelesu, United States
WEBSITE

Houdini Skills

Availability

Not Specified

My Badges

Intern Alumni
2019

Recent Forum Posts

Houdini rbd VAt into unreal June 15, 2025, 11:21 p.m.

I'm not a fan of the new UE import/export workflow as well.
What you can do in UE is to open the plugin editor and search for "interchange"
If you disable the "Interchange Framework", you should see the old UE FBX import window.
The Interchange Framework is linked to numerous new features in UE that I just do not care about.
Before we get an update from sideFX, this may just be a dirty trick to get the job done.

Is 'relativestiffness4' the right parameter in H14? Sept. 21, 2015, 3:08 a.m.

The problem solved…
I supposed to read the help doc more carefully.

I find the attr called shellstrongbendstiffness, and actually is a primitive class.
That's why is not working for me before…

I attached the fixed file, if anyone is interested…

Is 'relativestiffness4' the right parameter in H14? Sept. 15, 2015, 10:17 p.m.

Hello everyone,

In order to change the bend performance on different areas,
I'm trying to use a paint sop to overwrite ‘strong bend’ attribute in cloth object.

I saw this tutorial from here
http://www.sidefx.com/index.php?option=com_content&task=view&id=2406&Itemid=344 [sidefx.com]

Seems that in houdini 12.5 it has a attr called ‘sstrongbendstiffness’, but It seems not working in houdini 14, or maybe I missed something important.

When I move the mouse to the relative stiffness attribute, it pops out an info introducing 4 attributes. They are ‘relativestiffness1’ ‘relativestiffness2’ ‘relativestiffness3’ ‘relativestiffness4’.

I tried relativestiffness4, but there is no luck.

Wondering if I'm working on the right path.
Hope any one could give me a hint about it.

Thanks a lot.