creating water drops in Copernicus

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Hi

I'm trying to create an animated water drop mask to use in a karma shader but I'm having issue getting the drops to only work on the Y axis. it seems to take the direction of the UVs. any idea how to do something like a triplanner projection in cops?

Thank you
Edited by Amer19 - May 27, 2025 02:08:20

Attachments:
wetmap_test.hip (452.8 KB)
Screenshot 2025-05-26 115843.png (1.5 MB)

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have you watched "The Making of Turbulence
at min17 "Getting Sweaty"

ANNECY 2024 - Turbulence
https://www.sidefx.com/tech-demos/turbulence/ [www.sidefx.com]
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