How would you model the base of this wristwatch?

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For clarity, by base I mean the thick piece with lugs for the chain straps.

I started off with a capped cylinder, clipped to a quarter (so I could mirror the rest of the 3 sides later). Then I tried to shape the lug using a tapered cube. Now, I am having trouble merging these two shapes seamlessly.




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Hi Ahmed,

I'd recommend a 2D to 3D approach:






Edited by Konstantin Magnus - Aug. 3, 2025 05:05:32

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wb_04.png (378.5 KB)
wb_05.png (410.0 KB)
watch_base.hip (178.4 KB)

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