Help me understand the new Live Simulation mode

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Hi,

I decided to play around with the new Houdini 21 Live Simulation mode -- maybe try to transfer some Touch Designer concepts over -- and I am not getting any results.
I can't seem to find any documentation about it online and it seems to simply not work as expected. Am I wrong in thinking this is a feature that's just in alpha or something?

I created the simplest possible setup: point with an add SOP into a popnetwork (with randomized velocity on the popsource). I then enable the "Live Simulation" mode on the dopnet and press the live simulation button.

The "Live tick" parameter starts iterating upwards, however it is creating a new POPOBJECT on every tick, quickly filling up the memory (view image).


(and naturally the velocity remains the same for every iteration of the tick)

I am probably doing something catastrophically wrong. Is live simulation just for COPs or something?
Edited by chilby - Dec. 22, 2025 08:26:53

Attachments:
livesimulationquestions.png (827.6 KB)

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Is no one responding because of how stupid my question is lol, or is it because nobody else understands this?
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You need to base the Pop Object's Creation Frame on the live tick instead of frame number.
  1. Set Creation Frame to ch("../continuouscook_tick")==0
  2. Enable Live Sim on the DOP net
  3. Make sure Live Tick is at zero
  4. Enable Live Nodes in your houdini session
  5. Do step 1 & 3 if you add other dop objects to the sim.

Attachments:
pop_object_with_tick_expr.png (1.1 MB)
pop_dop_live_sim_v001.hiplc (277.7 KB)

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