Well,
last two days I am learning about rendering, and in one moment I started to think how nice would be to have something like -H host1,2,3… option for mantra rendering, but for simulation cooking… so the question is, is it totally impossible or not?
network distributed cooking :)
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- djorzgul
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- JColdrick
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It's not currently possible, but the way hardware is going, multiple cores are the better way to go IMHO. I'm not buying another computer for work that isn't at least 8 cores, and some of the engines in DOPs do indeed multicore. If you split over machines, you'd need to deal with licensing. With one DOPs session, you could be running 8 threads on one token.
the ‘-j’ parameter to hbatch or mantra defaults to ‘-1’, which means use as many threads as possible. We've set up the grid so that when we submit either a render or an hbatch process, we can specify a maximum number of threads, and it will use that or less, whichever is the most, using that flag.
AFAIK, hbatch can't split a process out over more than one machine, which is what you want for DOPs. As a suggestion, though, the way to do DOPs sims is to do wedges - submit a bunch of sim tests, each with a different setup, to a farm. One per machine, it gives you more results over the same time.
Cheers,
J.C.
the ‘-j’ parameter to hbatch or mantra defaults to ‘-1’, which means use as many threads as possible. We've set up the grid so that when we submit either a render or an hbatch process, we can specify a maximum number of threads, and it will use that or less, whichever is the most, using that flag.
AFAIK, hbatch can't split a process out over more than one machine, which is what you want for DOPs. As a suggestion, though, the way to do DOPs sims is to do wedges - submit a bunch of sim tests, each with a different setup, to a farm. One per machine, it gives you more results over the same time.
Cheers,
J.C.
John Coldrick
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