I would like to rotate an object based on a point attribute from te point it's copied to. So I can paint the rotation of copied objects.
For instance, to keep it simple, I've created a grid ,created an attribute called ‘rotateValue’, a paint sop wich modificates the ‘rotateValue’, I've copied a box to every point of a grid.
But so far it doesn't work, any suggestions?
Scale based on point attribute
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- houdinick
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Nick Nimble
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