I new to Houdini and I'm loving it except for 1 thing. The Font Manager.
I come from C4D where 3D fonts are a walk in the park to create and work with. In Houdini you can't even arrow through the fonts & have them update on screen. I think it's the most un-intuitive thing I've ever used. Some of the True Type fonts I've installed have a weird 1 letter offset when I extrude them and others work ok???
Can anyone tell me how I can make the fonts look nicer eg. (great edges, and cap effects like fillet etc.)
I've never had a need to scroll through different fonts, but you could create your own digital asset with a bajillion font SOPs, each with a different font, wired into a switch SOP, that you could then control with a slider at the root of the DA.
As for nice bevelled edges, have you tried the second input on the font SOP? There are some demos, it's tricky to get the scale and orientation right.
I think extruded fonts are something that just aren't Houdini's strong point. Last time I tried, they required a lot of hand modeling to fix.
Sean Lewkiw CG Supervisor Machine FX - Cinesite MTL
Thanks for the info. I agree, It's like everything I've seen Houdini do so far has impressed the SH*T out of me. But I guess they all have their weak points & I guess 3d text is Houdini's