Can I display texture in viewport?
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- shiyongfw
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- jason_iversen
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The easiest way to use a UVQuickshade SOP.
Or ensure you have uv's on your geometry and then use a material like the “UV Map Material” from the Material Palette.
Or assign a shader (SHOP) with OGL Map parameters - like the VEX SuperMaterial, perhaps.
Or ensure you have uv's on your geometry and then use a material like the “UV Map Material” from the Material Palette.
Or assign a shader (SHOP) with OGL Map parameters - like the VEX SuperMaterial, perhaps.
Jason Iversen, Technology Supervisor & FX Pipeline/R+D Lead @ Weta FX
also, http://www.odforce.net [www.odforce.net]
also, http://www.odforce.net [www.odforce.net]
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