jason_iversen

jason_iversen

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Work Item Indices April 30, 2019, 2:07 p.m.

Was your setup relying on buggy behavior, perhaps? I've had that situation before where a bug fix actually broke me. Ironic bug fix in actuality.

Q: Wedging preserving original value implemented? April 27, 2019, 7:02 p.m.

xilofoton
What if you use the take system for a kind of a PDG shadow mode.

This sounds very much like the suggestion I made during the beta: constructing temporary takes to push wedge values onto parameters.

The only potential drawback is some crufty takes to clean up in case of interruption and potentially some setups might fail if they are trying to Parm.set() something while inside a Take, maybe?

Q: Wedging preserving original value implemented? April 26, 2019, 8:02 p.m.

pbowmar
The CHOPs “override” system would be ideal of course, since the mechanism is built-in, and well understood in Houdini. However if that's not feasible for some reason in PDG, something similar is needed. IMO

CHOPs doesn't support strings, of course - which may hamper wedging a bit. Granted not in most cases, but some.

But yes, a non-destructive and easy-to-setup means of wedging would be ideal.