move shattered pieces as particles

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Joined: March 2012
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lets say i have shattered sphere and instead of simulating RBD sim i want to modify each shattered piece's position, scale and rotation as particle.
how can i do that?
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700 posts
Joined: March 2009
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It's quite simple, you can create points at the centroid of each piece, feed those through a POP sim and then copy the pieces back to their respective points. Think of the Foreach SOP…

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