FlipFluid - RigidBody interaction

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Hello,

I ´m stuck with something hopefully pretty simple. I create a flip tank
and a sphere as rigid body. I want the sphere to fall into the liquid
and reappear on the surface, like a tennis ball for example falling into water.
I tried now dozens of parameters, density viscosity, several RB solver
changing the order within the merger but either the sphere falls through the
liquid or it bounces of the liquid (when changing the order in the merger).
Is there maybe an example file I have overlooked ?
I´d appreciate any help, Thank You !
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You need to go in the flipsolver node and activate the feedback scale under the Solver tab in the Volume motion. Then, you'll have to play with the mass of the desired object to get the effect wanted.
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That did the trick. Thank You !
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