Hi,
I have a particle sim working great using a some kind of rock and colliding each other using the RBD point object but I can't find a way to feed the instance path with multiple instances to not have only one kind of object.
I know I could use the point attribute to inherit a random instance path but that means I need as many geo node as I want of different rocks. Currently I'd like to import one geometry with multiple objects separated in groups so I can just plug the file I want to my setup to choose the kind of debris.
Thanks
Chris
Multiple instance in RBD point object
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- chistof
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