Multiple instance in RBD point object

   2351   0   1
User Avatar
Member
52 posts
Joined: June 2012
Offline
Hi,

I have a particle sim working great using a some kind of rock and colliding each other using the RBD point object but I can't find a way to feed the instance path with multiple instances to not have only one kind of object.

I know I could use the point attribute to inherit a random instance path but that means I need as many geo node as I want of different rocks. Currently I'd like to import one geometry with multiple objects separated in groups so I can just plug the file I want to my setup to choose the kind of debris.

Thanks
Chris
  • Quick Links