How to change rotation of objects in array
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- Dalibor Kalna
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- edward
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- Dalibor Kalna
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- edward
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You don't have to change the Copy SOP because you already have rotate to template point attributes enabled. You just need to set it the point attributes on the grid to the thing that you want. Here's a simple example that just directly maps the color to “v” and the Copy SOP will pick that up automatically.
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- Dalibor Kalna
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hi edward, you are great help for me and we are getting somewhere…
now it seems all my cubes are either straight or fully rotated, there is no smooth transition, like in image. I tried to play in VOP SOP using multiply node and with Remaping in “Attribute from Map”, setting contrast and scale, and contrast falloff, but nothing helped me. eventually I'd like to rotate the cubes from straight to what is in image, but I do not know what attribute shall I animate.
now it seems all my cubes are either straight or fully rotated, there is no smooth transition, like in image. I tried to play in VOP SOP using multiply node and with Remaping in “Attribute from Map”, setting contrast and scale, and contrast falloff, but nothing helped me. eventually I'd like to rotate the cubes from straight to what is in image, but I do not know what attribute shall I animate.
thank you and best regards
dalibor
dalibor
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- edward
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- Dalibor Kalna
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