RBD and Deformed Collision Object

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Hi,
I have a simple Grid Polygon and applied a mountain deformer.
I defined it as a static object to use as a collision object.

But the sphere which is a RBD does not interact with the displacement ,
instead it just collide with the normal grid shape.

So the deformer does not collide… is there something special I must know.


Thanks
Tom
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hello.
probably your grid polygon not have thickness.
set your ground plane as terrain object from rigid body shelf instead of static object.
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thank you! yes, you are right, it was the missing terrain operator from the rigid tab!

Greets Tom
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