Hi everyone!
I'm looking for a way to turn a bezier spline into a tube. So far, the only way I've found anything approaching a useful way to do this has been to create a curve and then create a circle and use polyextrude with the “spline” method on the circle. The circle extrudes following the spline.
This… sort of works, but the workflow is so incredibly awkward (aligning the circle to the origin of the spline is not particularly easy) that I know there simply must be a better way.
Anyone know how to do this?
Turn a bezier spine into a tube
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- Zach Hall
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- goldleaf
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- Zach Hall
- Member
- 22 posts
- Joined: July 2014
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- goldleaf
- Staff
- 4253 posts
- Joined: Sept. 2007
- Offline
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- Zach Hall
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- 22 posts
- Joined: July 2014
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