Ripple solver to displacement map

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Hi

I was wondering if there is a way to output the ripple solver deformation to a displacement map.

Rendering the geometry is ok most of the time
But for fine details, like for instance foot steps or rain drops in a puddle, I need to crank up the mesh resolution really high

I am hoping there is a way to output the data to a map somehow

Any idea?

Thanks
B
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You might try a point VOP with a color ramp on the Y axis, something like in the attached file. Although I've not tried it yet, I'm guessing the new bake tools will make it simple to export maps from there

Attachments:
heightmap.hip (103.1 KB)

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Yes I thought about that at first, but discarded this option as it still depends on the mesh resolution, and to get fine details to the map I thought I would still need a highly detailed mesh
But thinking about it now, I realize that the color would be smoothed between points
So I don't need to increase the resolution as high as I thought
Thanks for making me reconsider this option

Another solution I thought about was to use this solver on the map directly
Does anyone know if it is possible to use DOP Solvers on image objects?







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