We are trying to move our custom plugin to Houdini 16. Re-building with HDK16 goes fine, however when loading into Houdini 16 qt4 build for Windows, it would output version mismatch error like the one on sc1.jpg attched. After long hours of debugging we've found 2 things:
1) Houdini suppresses dll exceptions, so the actual dll causing the problem stays hidden. Btw is there a way to get more verbose DSO errors from Houdini?
2) After hacking this with a call to
SetErrorMode(0)
So I guess my question is why do you need a custom version of this system .dll and how to work around this?

