Hi,
I'm trying to improve a pipeline where I do the hair sim in Maya and Hair generation in Houdini. However, I'm pretty sure I'm missing something because is not working. This is what I do.
Do the hair sim in Maya.
Export the Output curves as Alembic.
Import the alembic set of curves.
Add an unpack and convert to nurbs (they are already nurbs, but just in case)
Create a Hair Generate SOP and point these curves in the “Groom object” slot.
Any clue why is not working?
Thanks!
Using Maya Nurbs to feed Hair Generate SOP
3089 2 0-
- lvaroGarcaMartnez
- Member
- 5 posts
- Joined: April 2017
- Offline
-
- lvaroGarcaMartnez
- Member
- 5 posts
- Joined: April 2017
- Offline
-
- pelos
- Member
- 624 posts
- Joined: Aug. 2008
- Offline
-
- Quick Links

